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Dragonspire - level 1-5 creature generators, Hall of Valhalla, Resource Silo, Castle,.Recruit several heroes there, one of them should go back in the boat and in the whirlpool. Then take the boat to the northern shore of the lake where you will find a tavern. The is also a +1 Defense tower and some crystal, which can be used to get Behemoth Lair. There is a Dragon Fly Hive at the Den of Thieves, clear it and continue west to take the gold mine guarded by Scorpicores. No sign of enemy yet (excluding Gurnis).Dragonspire: same as first week + Mess Hall + Resource Silo + Mage Guild.Crag Hack level 4 - about 40 Orcs, lots of Goblins, 9 Rocs, pack of Wolf Raiders.Dragonspire: Goblin Barracks, Wolf Pen, Orc Tower, Blacksmith, Castle, Cliff Nest, Marketplace.īuy all troops and go west of Dragonspire you find Gold Mine, Orc Tower (recruit!) in SW of map there is Den of Thieves.Crag Hack level 3 - 20 Orcs, pack of Goblins, Ammo Cart.Recruit everything available flag Sawmill (follow road to NW) and Ore Pit (follow road to NE). This town has City Hall (cannot build Capitol and Tavern), Goblin Barracks and Orc Tower. Conquer Dragonspire at end of second day (garrison of 10-11 Goblins and 5-6 wolf Raiders) losses: all your remaining Goblins. Tactics: wait with all except Orcs who shoot enemy Hobgoblins, in second turn they arrive near your Orcs, block them and attack your Goblins (retaliation from them should kill all remaining Hobgoblins) after that kill all losses - 1-2 Goblins and 1 Wolf Raider. Pass by Stables (visit), then a little more to west find Dragonspire (Stronghold), guarded by lots of Goblins (about 30, of which one third are Hobgoblins only Fort).
#HEROES OF MIGHT AND MAGIC 3 WALKTHROUGH FULL#
Tactic employed: wait all, enemy Hobgoblins move forward outside full damage zone, shoot them with Orcs (half damage), block your Orcs with rest of your troops, in second turn Hobgoblins are killed by Orcs (who make now full damage) and your Goblins and Wolf Raiders who waited to minimize losses after Hobgoblins are down, shoot with orcs and defend with the rest two turns (when that 5 enemy Orcs are dead) losses - not more then 15 Goblins. Turn back now or die!" on second click battle begins. You meet a Red enemy, Gurnis the Barbarian with 5 Orcs and 25 Hobgoblins when clicked first, a message pops: "I, Gurnis the Barbarian, demand that you shall go no further into these lands. Pick that Campfire near start position (600 gold + 6 gems), then proceed to north-west on road (we must capture a town as quickly as possible). You will aim at Expert Tactics and Expert Air Magic, since they will help your otherwise slow troops to hit first (and hard, since you are Crag Hack). Put Crag Hack troops in tight formation (Orcs in middle) and split the wolves into smaller stacks for blocking. You begin with Crag Hack at level 2 (has Expert Offense, Attack 5, Defense 0, Power 1, Knowledge 1) in southeastern corner of map and without a town. Starting bonus: 40 Goblins or 20 Wolf Raiders or 15 Orcs choose 15 Orcs.Hard difficulty (in Shadow of Death is modifiable).Loss condition: Crag Hack is defeated in combat.Win condition: seize the Skull Helmet from Barshon the Barbarian.
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