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Zbrush custom brushes stich
Zbrush custom brushes stich














Polypainting can be difficult at times, especially when you're first learning the ropes. The folds near these areas tend to be small stress pulls, but it is important to pay attention to creating these subtle folds. Some areas such as the shoulders, elbows and kneecaps cause a stress that displays the muscle or bone beneath the cloth.

Zbrush custom brushes stich series#

Cloth tends to fold in a criss-cross or accordion shape creating a series of alternating inward and outward strokes using the Orb Cracks brush helps to get nice results quickly.įinally, don't forget the body wearing the fabric - the underlying anatomy. It's important to vary fold width and distance from one another - as well as varying thickness and length - to look more realistic.Ĭreases in areas such as inner elbows and behind the knee also need to be considered. This type of fold tends to fan outward from the primary point of tension.

zbrush custom brushes stich

Sweeping alternating curves help to provide a feeling of fabric weight due to gravity.Īnother factor is stress, and the tightness caused by the pulling effect on areas such as the armpits and crotch. Gravity affects cloth as it flows down and sags or drapes around the torso. When modelling fabric there are some key factors to consider: gravity and weight. Holding down Alt, outline the shape of each hair tuft first to establish the main individual shapes, then on a second pass come back through each strand's centre to enhance the primary curvature. Soften the strokes you've made using the Smooth brush and then switch to the MAHcut Mech A brush. Repeat some strokes using a reduced brush draw size and add final top layer strokes where you want the main hair peaks to be.

zbrush custom brushes stich

It's important to sculpt the lower lying hair first, then swiping upper hair strokes in alternating 'C' and 'S' shapes. Start sculpting by selecting the ClayTubes brush again, but this time disable the square alpha map to achieve smooth, thick, liquid strokes. Then mask out the character's head to inflate the mesh uniformly before you begin sculpting a lovely head of flowing hair. To create a manicured looking beard, mask out a section of Sir Robin's chin to sculpt some added mass, and define the shape of the beard further using the ClayTubes and Move brushes.














Zbrush custom brushes stich